exchange car sales germany bmw x6 pricing car window sun shade car show tucson high seat chair advert{{code}} /* SimpleBoard.java */  /** *  Simple class that implements an 8x8 game board with three possible values  *  for each cell:  0, 1 or 2.  *  *  DO NOT CHANGE ANY PROTOTYPES IN THIS FILE.  **/  public class SimpleBoard { 	private final static int DIMENSION = 8; 	private int[][] grid; 	 	/** 		*  Invariants:   	 *  (1) grid.length == DIMENSION. 	 *  (2) for all 0 <= i < DIMENSION, grid[i].length == DIMENSION. 	 *  (3) for all 0 <= i, j < DIMENSION, grid[i][j] >= 0 and grid[i][j] <= 2. 	 **/ 	 	/** 		*  Construct a new board in which all cells are zero. 	 */ 	 	public SimpleBoard() { 		grid = new int[DIMENSION][DIMENSION]; 	} 	 	/** 		*  Set the cell (x, y) in the board to the given value mod 3. 	 *  @param value to which the element should be set (normally 0, 1, or 2). 	 *  @param x is the x-index. 	 *  @param y is the y-index. 	 *  @exception ArrayIndexOutOfBoundsException is thrown if an invalid index 	 *  is given. 	 **/ 	 	public void setElementAt(int x, int y, int value) { 		grid[x][y] = value % 3; 		if (grid[x][y] < 0) { 			grid[x][y] = grid[x][y] + 3; 		} 	} 	 	/** 		*  Get the valued stored in cell (x, y). 	 *  @param x is the x-index. 	 *  @param y is the y-index. 	 *  @return the stored value (between 0 and 2). 	 *  @exception ArrayIndexOutOfBoundsException is thrown if an invalid index 	 *  is given. 	 */ 	 	public int elementAt(int x, int y) { 		return grid[x][y]; 	} 	 	/** 		*  Returns true if "this" SimpleBoard and "board" have identical values in 	 *    every cell. 	 *  @param board is the second SimpleBoard. 	 *  @return true if the boards are equal, false otherwise. 	 */ 	 	public boolean equals(Object board) { 		if (board.getClass() == this.getClass()) { 			return (this.hashCode() == board.hashCode()); 		} else { 			return false; 		} 	} 	 	/** 		*  Returns a hash code for this SimpleBoard. 	 *  @return a number between Integer.MIN_VALUE and Integer.MAX_VALUE. 	 */ 	 	public int hashCode() { 		int hash = 0; 		for (int io=0; io<DIMENSION; io++) { 			for (int ii=0; ii<DIMENSION; ii++) { 				hash = hash * 3 + grid[io][ii]; 			} 		} 		return hash; 	} }